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AI Insights · Timothy · January 2022

Top 5 Historical Games on Android in South America Q4 2021

The top 5 historical games on the Android platform in South America during Q4 2021 showed diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance.

Top 5 Historical Games on Android in South America Q4 2021

The performance of the top 5 historical games on the Android platform in South America during the fourth quarter of 2021 highlights diverse trends across downloads, revenue, and active users. This data comes from Sensor Tower, where more insights can be found.

Rise of Kingdoms: Lost Crusade saw fluctuations in its weekly revenue, which started at approximately $145K and gradually declined to around $83K by the end of October. However, it saw a peak of nearly $105K in the first week of November and ended the quarter with an upward trend, reaching approximately $93K. Weekly downloads exhibited significant variability, peaking at around 115K in the final week of December. The game's weekly active users ranged from approximately 311K to 450K throughout the quarter, with a notable increase in the last week of December.

Rise of Castles: Ice and Fire maintained a steady weekly revenue, generally hovering around $35K to $39K, with a slight peak at $42K in late November. Downloads showed a gradual increase, starting at around 16K and reaching a high of approximately 32K in the final week of December. Weekly active users remained relatively stable, ranging from about 126K to 160K, with the highest numbers recorded at the end of the quarter.

Royal Match experienced a consistent increase in weekly revenue, starting at approximately $19K and reaching around $31K by the end of December. The game also saw a significant rise in weekly downloads, peaking at about 102K in the first week of November and maintaining a steady range of 45K to 53K towards the end of the quarter. Weekly active users increased from around 132K to nearly 296K, showing a strong upward trend throughout the quarter.

June's Journey: Hidden Objects had a varied weekly revenue, starting at around $20K and peaking at approximately $25K in mid-December. Weekly downloads fluctuated significantly, starting at around 122K in late September and dropping to about 10K in mid-October, with a slight recovery towards the end of the quarter. Active users remained relatively high, ranging from approximately 390K to 575K, with minor fluctuations throughout the quarter.

Legend of the Phoenix showed a steady increase in weekly revenue, starting at around $14K and peaking at approximately $27K in early December. Weekly downloads reached a high of approximately 144K in the first week of November but declined significantly to around 2K by the end of December. Active users followed a similar trend, peaking at around 164K in early November and gradually decreasing to approximately 45K by the end of the quarter.

These performance metrics provide a comprehensive overview of the top historical games on the Android platform in South America during Q4 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022